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  <li>Parametric 3D Curves
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<div class="heading1">2.3 Parametric 3D Curves: Properties</div>
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  <ol><li>Meta
      <ol>
        <li><a href="#1_1">Name</a></li>
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    </li>
    <li>Appearance
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        <li><a href="#2_2">Line Color</a> </li>
        <li><a href="#2_3">Line Width</a></li>
        <li><a href="#2_4">Point Color</a></li>
        <li><a href="#2_5">Transparency</a> </li>
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    </li>
    <li><a href="#3">Functions</a>
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        <li>X(u)</li>
        <li>Y(u)</li>
        <li>Z(u)</li>
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    <li>Parameters
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        <li><a href="#4_1">Dynamic Parameters</a></li>
        <li><a href="#4_2">Parameters </a></li>
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    <li><a href="#5">Position</a>
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        <li>X position</li>
        <li>Y position</li>
        <li>Z position   </li>
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    <li><a href="#6">Scale</a>
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        <li>Scale X</li>
        <li>Scale Y</li>
        <li>Scale Z   </li>
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    <li><a href="#7">U</a>
      <ol>
        <li><a href="#7_1">Maximum Umax Value</a></li>
        <li><a href="#7_1">Maximum Umin Value</a></li>
        <li><a href="#7_1">Minimum Umax Value</a></li>
        <li><a href="#7_1">Minimum Umin Value</a></li>
        <li><a href="#7_5">U max</a></li>
        <li><a href="#7_5">U min</a></li>
        <li><a href="#7_7">U dens       </a></li>
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  <p><strong><a name="1_1" id="1_1"></a>1.1 Name: </strong>Used for identifying the object on scene.</p>
  <p><strong><a name="2_2" id="2_2"></a>2.2 Line Color:</strong> The color of the line</p>
  <p><strong><a name="2_3" id="2_3"></a>2.3 Line Width:</strong> Weight of the line</p>
  <p><strong><a name="2_4" id="2_4"></a>2.4 Point Color:</strong> Color of the selector points</p>
  <p><strong><a name="2_5" id="2_5"></a>2.5 Transparency:</strong> Not in use</p>
  <p><strong><a name="3" id="3"></a>3. Functions:</strong> Parametric equitation system<br />
    <em>(see: <a href="9_3.html">9.3 Supported functions and syntax</a> and <a href="2_1.html">2.1 Parametric 3D Curves: Theory</a>)   </em></p>
  <p><strong><a name="4_1" id="4_1"></a>4.1 Dynamic Parameters:</strong> Calculated parameters<br />
    <em>(see: <a href="9_4.html">9.4 Working with Parameters</a>) </em></p>
  <p><strong><a name="4_2" id="4_2"></a>4.2 Parameters:</strong> Parameters with constant value editable throught Value Inspector <br />
    <em>(see: <a href="9_2.html">9.2 Value Inspector</a> and <a href="9_4.html">9.4 Working with Parameters</a>) </em></p>
  <p><strong><a name="5" id="5"></a>5. Position:</strong> Coordinates of object's local coordinate system origin in world (scene) coordinate system<br />
    <em>(see: <a href="9_6.html">9.6 Coordinate Systems</a>)</em></p>
  <p><strong><a name="6" id="6"></a>6. Scale:</strong> Object scale along x, y and z axis (if negativ values used, object will be mirrored) </p>
  <p><strong><a name="7" id="7"></a>7. U:</strong> Values determining 'u' parameter (usualy 't' parameter in examples) </p>
  <p><strong><a name="7_1" id="7_1"></a>7.(1-4):</strong> Used for Value Inspector<br />
      <em>(see: <a href="9_2.html">9.2 Value Inspector</a>)</em></p>
  <p><strong><a name="7_5" id="7_5"></a>7.(5-6):</strong> Maximum and minimum U value - <em>Umin&lt; u &lt; Umax</em> </p>
  <p><strong><a name="7_7" id="7_7"></a>7.7 U dens:</strong> Density of curve. 3D Curve is created from line segments. This property representing discretisation of curve (or no. of pints in curve) </p>
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